When I played Ocmo for the first time, I was greeted by an interesting sight. I saw darkness, a yellow substance, and a bunny. The whole premise of this platformer is to get your character to the other side of the level where he can feast on his food, the bunny. I don’t quite know that you are, but whatever it is, it has many appendages and uses them to climb its way through the various levels. The game requires a great amount of skill, concentration, and practice. You need to be able to dedicate time to sit down and play this game. Though I think the skill gap may be too high for this type of game, it is still very fun to learn the mechanics.
In order to experience the game in the proper way, you need to use your index finger for control. Depending on where and how you tap the screen, your character moves and interacts with the environment in different ways. In order to complete the levels, you need to chain movements together and avoid the yellow goo which will kill you. In some instances, the goo is moving and you need to dodge it, making the level drastically more difficult.
At the end lies a bunny for you to feast on. The way you kill the bunny is very dark, ripping it apart and eating it. That sequence adds to the very dark feeling of the game. The boss fights are different though. They involve you making your way through a level in fast ways to avoid being killed. You need to really know the mechanics in order to beat them. Even though this game takes immense skill, it is still very fun, keeping me playing and engaged for longer than I thought it would.
As I mentioned before, this game is dark. I’d like to think it’s a post-apocalyptic world. It quite possibly is, but there are other ways to think about it. Maybe it’s a metaphor for our hunger, not with food, but with satisfaction. We would do anything to meet our needs no matter how bad the odds. Even if we have to complete challenging tasks, we do it anyway, because we need to be satisfied. With 80 levels and 6 boss fights, you are left with many hours of gameplay, trying to collect three stars in each level. There is so much more potential for this game to add more interesting content for us to enjoy. Ocmo adds new life to the ninja-rope swing style game and does it in a very unique way. You can pick up this game on the App Store for $4.99.