Yume here with some more AGDQ behind the scenes things going on. Not as sleepy anymore, which is why there was no daily blog entry yesterday. But here it is:
Let’s talk a bit about the speedrunning marathon for a bit here, because I’ll have a short interview with one of the runners of the marathon right here for you. As part of the puzzle community, I could tell that hype was big for the Wario’s Woods run on the morning of Monday. The interview will be with our very own Peteyboo, who did that run at AGDQ.
It was a big highlight for all of the puzzle community members attending the marathon, as it is our only showcase for this AGDQ. But, the two runs afterwards were my personal favourites, and I couldn’t wait for them. There was a Donkey Kong Country 2 No Warps run and Donkey Kong Country 1 Reverse Boss Order. The first run was pretty high on my priority list as DKC2 has a lot of interesting tech and mechanics, as well as the two runners that raced it are very good at the game. Of course, KC1 was even more interesting as it showed a lot of Wrong Warps that are possible inside the game, which means you can skip levels, kind of at will, if you manipulate the game in the right ways. If you are a fan of the DKC series you should check out the videos on Youtube for sure.
But let’s cut to the short interview peteyboo (@peteybooLP on twitter) gave me for his run of Wario’s Woods.
What was your reaction when your run of Wario’s Woods was accepted for AGDQ ?
I was really surprised as I tried to get the run into AGDQ for years and it finally worked out. After the game appeared at last year’s NASA (North American Speedunner Assembly, an event held in Canada last year) it was much easier to get the game into an event like AGDQ. And of course I was really happy about it.
How did you prepare for your run?
For the most part I did no reset runs (Means that you don’t reset training runs when you get bad time and just wing it with how it is going), doing some practice with a fellow speedrunner, Montucky (AKA montySR), which also showed me some fast and easy solutions to certain patterns here at AGDQ to make the run even more consistent.
How did you feel before the run ? (As we checked the stream before his run there were about 88k viewers, just as a note)
I felt fine and just as usual. I wasn’t nervous after already doing the run at NASA last year, and with having a good coach by my side that would go over the games mechanics as me, I could focus on the run.
And how did you feel during the run?
I was very focused on the run and didn’t feel different than before the run.
How satisfied were you with our performance on the run?
I was pretty satisfied with the run. Getting a time that is just half a minute shy of the sub 20 minutes was pretty solid for a marathon run.
Any other things you want to say?
Not really much except a big thanks to the whole Wario’s Woods community and the crew I had in my back, as they helped to make it a great showcase of this game.
That’s it with the interview folks and mostly with the blog post for Day 2.
And…Oh shoot, I forgot something about the general stuff in the Day 1 Blog post. Of course, besides all the “attractions” I covered there is one more thing I didn’t have on the plate that is pretty usual for a speedrunner meetup. Board games, and a lot of them. There is a whole floor of the openly accessible part of the hotel designated to board games of all sorts. There are even people that take care of you when you enter the room and can’t decide on a game to play. Which is good, as the pile of board games the attendees brought is huge. Oh, and like 30 different Rubic’s Cubes, of course.
But yeah, that’s it for real now with the Day 2 Blog post. Sorry again for being late with this, Day 3 will be up soon as well.
Have a good day.