AGDQ 2018 – Day Four!

Yume here from AGDQ 2018 with more tournament and arcade action.

Let’s start with the daily report on the tournaments that took place: Today we have two more tournaments covered.

Let’s dive straight into the first tournament to take place, Evil Zone for the PlayStation 1. I sadly didn’t see that much of that tournament, as I was preparing myself for my own matches, which began at the end of this event. It was fun to watch this kind of silly fighting game. From the mouth of a friend that participated, the game is fairly simple: You press one button to attack and one button to not attack. Just from the gameplay I caught, I can’t verify it easily, but it looked super simple.

The character and box-art design are very anime-esque. The graphics are kind of a serene simple, though. The soundtrack of the Japanese version seemed to have one J-Pop track that felt very out of place, which threw me off and made the whole scenario so much funnier. That said, this tourney is one of the traditions of the GDQ events, and from what I was told, had quite a few participants. It was a fun time to watch some of the games and the community around it that participated.

Sadly, I can’t say much more based on what I witnessed, as the tourney that started to take place afterwards was Pokemon Puzzle League, one of my main speedrunning games, in a versus format with a group stage, following a double elimination.

The PPL tournament had a pretty high skill ceiling as only 5 out of 7 players that actually achieved a sub-20 minute time in the S-Hard speedrunning category participated. I was a bit intimidated as I never got to play against very good players in versus mode, and the training sessions right before the event were not very encouraging.

For the people that don’t know much about the Puzzle League series, here’s a short resume of what the game is like: It is a simple three-match game with a playfield in which the player moves a cursor to swap panels. With combos, which are groups of more than three panels, and chains, which are matches of three or more that fall from previously cleared panels, you can send so-called garbage blocks to your opponent and clear said blocks with making a match that touches these garbage blocks. The target is to fill the opponent’s screen all the way to the top with the garbage blocks.

With that in mind, the tournament went way better than I expected. I got a tied 5th place with one of the people that had a sub-20 minute S-Hard time, only being defeated by Blinzer, the only top player that doesn’t play S-Hard, and FFRPro21 who scored the 3rd place in this tournament.

The finals were between BBForky and Blinzer. Blinzer got sent into the losers bracket by BBForky in the winner’s finals, but came back strong and swept BBForky in both matches with a 3-0 game, claiming a victory. Two matches because there is bracket reset if the winner of the losers’ bracket wins the first match against the winner of the winners’ bracket. Footage will be streamed on PuzzleGeneral after AGDQ as the other tourneys.

I know, it’s confusing for me too sometimes.

That covers the tournaments that I took place in or viewed.

Let’s go over to the daily arcade action with one of my favourites.


For those who understood the deja vu reference from yesterday’s blog, it was clear that there will be Initial D arcade coverage today.

Initial D is an anime and manga series that started in the late 90’s. The focus of the game was drifting and speeding downhill, mostly with cars. There’s also the spin-off Densha de D where you actually drift with trains. No joke, a game where you drift dowhill in trains exists.

As a fan of racing games and the anime series, I had to cover this as one of the arcade highlights. Personally, I’m more of a simulation racing enthusiast and I’m really bad at arcade racers, which this game verified after over more than a dozen attempts. Nonetheless, it’s a ton of fun to drift down some of the racetracks you know from the series.

There are a few flaws with the machines though: You need an actual arcade card (that I don’t own) to save your progress and the gear-shifter is on the left-hand side. Sadly, I’m used to mainly having my left hand on the steering wheel, while shifting gears with my right. I still drove like that in that arcade machine, but it looked silly and was definitely not comfortable. There’s also the possibility to drive 1-on-1 races or team 2-versus-2 races against the AI. This was possible thanks to the multiple machines that were linked together.


I have a lot of fun playing it and I’ll do a few more rounds before I leave AGDQ for sure.

I guess that covers Day 4 of the event! I’ll have to get ready for the Awful Games Done Quick block of AGDQ, where mostly weird and nearly unplayable games are showcased.

Have a good day and tune in tomorrow for some Puyo Puyo tourney action!

Click here for yesterday’s post!

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Here’s Day Five’s Post!

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