Alright, let’s get this started. Got my robot guy ready, got my name entered, pick some bots, ready to go! Let’s f– Oh, I just fell out of the arena. Okay now I’m ready to– oh something just shot me outside of the arena and blew up my robot guy. Okay now– Oh I got pushed off of the arena. What am I even doing?
Yes, as you begin this game, you’ll be scratching your head pretty hard. First of all, there are no control options. The first few rounds of the game will most likely be spent figuring them out. I couldn’t pick up a weapon for a while until I discovered that you have to push space. Then comes the combat, which is not at all intuitive. Once you face your opponent, you may or may not be aiming at them with your gun. There is no indication that you are firing at them near the wall, or firing directly at the wall. Then there are things that look like walls but are actually chest-high partitions that you can fire over, but you won’t know this until you’ve been shot over it and killed.
The real problem with this game is the control. They are floaty and overly sensitive, so aiming in any conventional sense is an impossibility. It doesn’t matter whether you’re playing on a keyboard or a controller, they just don’t work. Within the first two seconds of a match, you could be dead. If an arena match goes on for too long, they will have a wall of death come from the edge of the arena and shrink in order to destroy the players.
Fragmental is not based off a player’s skill, it is based on pure dumb luck. With the graphics the way they are, you can barely see your player avatar to know where they are facing. I hope you brought your eye drops because everything is so bright, pink, and shiny that you will be squinting through the entire game. This is not just the background, each robot, which is pretty much the same, has a neon color tinge to them so you can’t tell them apart, as they appear as a tiny spot on the arena.
One good thing that could be said about this game was that there is a decent selection of guns. The icons on the screen indicate what kind of guns are available to you. However, if you try to grab one from across the arena, you will more than likely get shot down by your opponents on your way to get it.
It doesn’t even have to be your opponent that kills you. Literally, anything can kill you in these arenas. Knobs can come from the edge and push you out of bounds, turrets can shoot you from outside of the arena and kill you as soon as it starts and let’s not forget those wonderfully constricting walls of destruction that will kill you in an instant if you touch them.
So, let’s review. You try to take your time and approach your opponents with some sort of careful calculation, but you will be killed by something beyond your control instead. One minute is entirely too long for this game, you are not on your own schedule, you’re on Fragmental’s time at this point! Taking your time to aim and get use to the controls? Nope! Time to get shot by identical character models to your own! Slide across the arena like the roadrunner, only this time, Wile E. Coyote’s Acme Gun will kill you, no questions asked.
Calling this a game is being very generous. A game is something you can actually win with your own skill and progression through the levels. The control of this game is so awful and fast-paced to the point where you will lose several times before you even gather an inkling of how to play the mechanics that are set up. If you were looking for a challenge such as that, by all means, click the link below.
Enomview rating: 3/10
Check out Fragmental on Steam: http://store.steampowered.com/app/424040/Fragmental/