Forgotten and lost to time, a mysterious entity known as The One has awoken you; an ancient robot known as The Caretaker. You are tasked with reclaiming the world from a being known only as Fear before he finishes draining the world of life. This is what the story of The Lost Gardens is suppose to be about. But frankly, I don’t see it. From my experience with The Lost Gardens, the game is barely playable.
While attempting to complete the first area, I managed to lose most of my health to jumping incorrectly as a result of the poor control mechanics. In a normal game this would not be a problem, however with The Lost Gardens if you die you return to your last save point. Now, the save will reload, erasing any progress you had made and returning you to the previous save health and all. Because that this is how their deaths work, I ended up stuck in an infinite loop of death to minions who spawned near the save spot I used and defeated me in one hit due to my low health.
But enough about the combat, let’s move on to the story, or should I say “lack thereof”. The story of The Lost Gardens is suppose to be that you are a robotic caretaker who has been awoken to defeat an evil known as “the Fear” but as far as I progressed I noticed no story development whatsoever. You are just told to wander around until something happens, so if you end up taking a wrong turn or don’t notice a jump you could be making, there is no progression to be made. The story doesn’t even give a proper introduction or tutorial. It explains that WASD allows you to move and that SPACE is jump, but then it throws you in and lets you figure the rest out on your own.
I wish I could stop there, but there is another major problem I found with the game and that is the mapping in itself. There were quite a few times where I would jump into a corner and be lifted above the map with no means of getting down aside from jumping into the water and killing myself to reset my save. The map has many glitched areas like that, as well as spots where you can sneak past walls in order to get to unreachable areas, like where secrets could be hidden, but in reality it is just death waiting for you.
As much as I would love to support the developers of this game by telling everyone to grab it for a good time, I found the game was far too buggy and a lot of the combat/mapping issues should be resolved before moving on. If there is an update put out on the game I will most likely try it again, but for now, I feel the game is just too unplayable and it will have to be left in my library for another time.